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South Park The Stick Of Truth Impressions

South Park The Stick Of Truth Impressions

So I’m four hours into South Park The Stick Of Truth and so far I’m impressed. I’ve been following the news leading up to the game’s launch and was feeling pretty apprehensive about the title landing on my machine, so much promise, could it really deliver?

The short answer is yes. I know I’m only a short way into the game but I don’t think I’ve ever laughed so much. Transferring the style and content from the TV show, and putting it into a much longer and open-ended game experience, was always going to prove difficult. What worried me was the potential for this game to grow dull in some areas, slowing down as the player is forced to trawl through filler, repeating the same content over and over again. So far there has been nothing like this.

South Park The Stick Of Truth has nailed both the gameplay and the content. Considering this is a South Park game I was expecting relatively basic and dull gameplay, the content keeping it afloat. However the gameplay holds its own, offering a turn by turn based combat system that wouldn’t look too unfamiliar in a Final Fantasy title. I’d even go as far to say that the combat in The Stick Of Truth holds up better than a lot of other turn based combat titles I’ve played in recent years.

Exploring the town of South Park offers players a familiar setting to search, offering laughs along the way. I’ve found myself looking for all of the side quests and hidden content, checking out all of the item names I find along the way, purely because it’s all so hilarious and clever.

I’ll post my review once I’m through with the game but I can already tell you that this game is fantastic. If you’re a fan of South Park then you need this game. It really has lived up to all of its promise and potential.

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About Author: shaundowdall

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